Here is the final render for the outdoor fireplace I made for my material and texture creation class. I took heavy inspiration from my own fireplace at home. I got to put everything I learned in 10 weeks to the test with this final assignment and I'm really proud of how it came out.
I am responsible for everything in this scene, which was rendered using Redshift.
Wireframe render of the scene.
This was the first layout I came up with for this project. The general gist stayed the same and it's interesting to see what I ended up changing.
This is the fully rendered animation of this scene.

Software Used: Maya, Houdini, Clo, Substance Painter, Photoshop, Zbrush, and Nuke
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