Sam Hall is a modeler and texture artist based out of Central New Jersey. She is currently in her junior year at Drexel University in Philadelphia, Pennsylvania about to embark on a six month co-op.
What she likes most about modeling and texturing is that the possibilities are endless when it comes to creating assets. There are so many avenues to go down in terms of style and tools to utilize to create the perfect model for the project.
Outside of CG work, Sam considers herself a mac and cheese connoisseur and enjoys showing her Dobermans in local dog shows.
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